It received positive reviews after it’s release although the game was left unfinished as LucasArts forced the developers, Obsidian, to finish the game within 16 months. Hutt Cartel and Shadow of Revan expansions will open for Free to Play(older Preferred?) type accounts with the release of 6.0 as well, I am not sure if the F2P style level caps increase with them though. Knights of the Old Republic 2: The Sith Lords was released in 2004, one year after the release of the original game, Knights of the Old Republic. 75 will come with the 6.0 update 'Onslaught' due to release on Oct 22, 2019. With the release of Knights of the Fallen Empire and Eternal Throne the cap was again increased to 65 and 70. If you played at or around launch the cap was 50, with the Hutt Cartel, & Shadow of Revan expansions the caps were increased to 55 and 60. To avoid this, perhaps an interesting playthrough might be to just store a number of levels (say 3 or 4) to always stay a certain bit. ** I could be incorrect and may word this incorrectly but your level cap is related to the ingame level cap at the time you was last subscribed. Max Level is tricky to define for KOTOR 2 if only because enemies scale with your level, so if you set a level cap, you could just skip all further experience and not have any growth in challenge whatsoever (beyond the difficulty to skip said experience). Is there a reason for it, and how do I get past it? However, despite the preferred status my characters seem to be capped at 50 (sitting with 1xp to go and can't advance).
I purchased SWTOR and played at launch for about 6 months, recently got back into it (and used a referral code for 7 days of sub).